Shakespeare made long-form theatrical plays popular and it was during Shakespeare’s time that the first novel - as we know novels today - was produced in Spain by Miguel de Cervantes, Don Quixote (published in English in 1612!).
Over the last century, technology has revolutionized storytelling and stories have sprung to life with the help of photographs and films. In our time, social media and smart phones are constantly changing the way we consume and tell stories, using fewer words and more imagery.
But another, more exciting, revolution has come our way. And this one uses all the senses - to not only tell us a story but immerse us in the world of that story. Never before have humans been able to be so fully transported into another place - any place they choose, in fact. The cave men would be quaking in their boots (if they had any).
We are, of course, talking about Virtual Reality. It’s somewhat of a buzzword at the moment, and for good reason. To strip it back to its basics, Virtual Reality (VR) uses technological stimuli to make you feel like you are somewhere else completely. This illusion happens via a VR headset, which includes a pair of goggles, headphones and sometimes hand controllers.
VR began as a gaming tool, but what was once the realm of teenage gamers has now become mainstream and is appealing to a wider audience. I was once transported to an underwater cage with great white sharks swimming menacingly around me, being lowered slowly into the blue ether. It was terrifyingly real, even though I had selected the least scary option available.